![Why are my 18 kilometer long model's edges flickering and tearing like that and is there a way to fix this? : r/blender Why are my 18 kilometer long model's edges flickering and tearing like that and is there a way to fix this? : r/blender](https://preview.redd.it/why-are-my-18-kilometer-long-models-edges-flickering-and-v0-6wuwjxj6ow8a1.png?auto=webp&s=b9d0cebcc9ea07c5bd2b9435100332a99bbed083)
Why are my 18 kilometer long model's edges flickering and tearing like that and is there a way to fix this? : r/blender
![Flickering of textures and part of models when imported 3D model is big · Issue #33727 · godotengine/godot · GitHub Flickering of textures and part of models when imported 3D model is big · Issue #33727 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/41945903/69128799-5fbc0900-0aad-11ea-86de-4f94b5ccbefa.gif)
Flickering of textures and part of models when imported 3D model is big · Issue #33727 · godotengine/godot · GitHub
![Hi, can anyone help me figure out this weird behavior please? it made 10 hours worth of render time go to waste because of flickering squares as you see in the pictures ( Hi, can anyone help me figure out this weird behavior please? it made 10 hours worth of render time go to waste because of flickering squares as you see in the pictures (](https://preview.redd.it/hi-can-anyone-help-me-figure-out-this-weird-behavior-please-v0-s1dnmxu4juh81.jpg?width=640&crop=smart&auto=webp&s=70fc9098842d433bc6e643ca2cb46a3d02eeb1be)
Hi, can anyone help me figure out this weird behavior please? it made 10 hours worth of render time go to waste because of flickering squares as you see in the pictures (
![projections - 3ds max: Z-fighting when working with Large Objects - Computer Graphics Stack Exchange projections - 3ds max: Z-fighting when working with Large Objects - Computer Graphics Stack Exchange](https://i.stack.imgur.com/4hCPb.png)
projections - 3ds max: Z-fighting when working with Large Objects - Computer Graphics Stack Exchange
![projections - 3ds max: Z-fighting when working with Large Objects - Computer Graphics Stack Exchange projections - 3ds max: Z-fighting when working with Large Objects - Computer Graphics Stack Exchange](https://i.stack.imgur.com/byoar.png)