![how can i place low poly mesh (retopo) inside high poly so it can be animated- in blender you doing it with multires is there anything similar in maya? : r/Maya how can i place low poly mesh (retopo) inside high poly so it can be animated- in blender you doing it with multires is there anything similar in maya? : r/Maya](https://preview.redd.it/how-can-i-place-low-poly-mesh-retopo-inside-high-poly-so-it-v0-yv1t6fpz7wka1.png?auto=webp&s=23a474e5c4921154fd91dda557a650fe864f33af)
how can i place low poly mesh (retopo) inside high poly so it can be animated- in blender you doing it with multires is there anything similar in maya? : r/Maya
![you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes](http://www.matt-clark.co.uk/wrapit/gal/armrelax2.gif)
you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
![Simplest & most efficient retopology add-on for Blender 3.0? Memory efficiency Quad vs Tri Mesh - Modeling - Blender Artists Community Simplest & most efficient retopology add-on for Blender 3.0? Memory efficiency Quad vs Tri Mesh - Modeling - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/7/7/0/770179314d2333588c68ab343445140a44a83e0b.jpeg)